About Me

Edgar Pallares

United States
Welcome to the about me page! My background is a Bachelor’s in Computer Science. Professionally, I am a software developer, and in my free time I am a game programmer, working towards being a game generalist by teaching myself art, music and SFX, with the help of Blender, FL Studio, and Audacity!
I started my game development adventure in high school, using a not well known game engine called Stencyl. These days, I develop games in Unreal Engine and Unity, and throughout these projects, I tackle unfamiliar problems to hone my skills as a game developer and gain a deeper understanding of the game engines I use.
I have 3+ years of Unreal Engine experience, and 4+ years of Unity experience. Throughout the years, I have contributed to UI, AI, quality of life, debugging, and more! You can find the specifics of what I contributed to in Programming Projects.